map layout

Overview

Anubis invites players into a beautifully rendered ancient Egyptian temple complex. Every inch of the map is a blend of authentic hieroglyphs, majestic statues, and towering pillars. Tactically, the map offers an intricate maze of tight corners, hidden alcoves, and high-visibility areas, providing a varied backdrop for strategizing.

Bombsite A: Bathed in a mystical golden light, this site is ornamented with grand statues and intricate carvings. Defensive spots are plentiful, yet the multiple entry points give attackers numerous strategies for a successful plant.

Bombsite B: A subterranean chamber dimly lit by torches, offering stone barricades and dark corners for defenders to hold or ambush. Attackers will find the site challenging to breach without well-coordinated utility.

Rank
Active Duty
Play Rate
T Win %
CT Win %
Matches
1
Dust II
26.7%

49.2%

50.8%

168,288
2
Mirage
23.9%

49.1%

50.9%

150,883
3
Inferno
13.1%

50.3%

49.7%

82,737
4
Nuke
4.3%

47.0%

53.0%

27,211
5
Vertigo
4.0%

47.8%

52.2%

25,390
6
Overpass
3.9%

48.2%

51.8%

24,473
7
Anubis
1.3%

51.4%

48.6%

8,055
8
Ancient
0.9%

48.7%

51.3%

5,809

Update History

February 2, 2023

  • Fixed optimization regression

January 25, 2023

  • Trimmed Ivy at B long.
  • Reduced size of trim at B Long.
  • Ruins are slightly less ruined.
  • Adjusted clipping at Ruins and B long.
  • Adjusted shape of Boat in Canal.
  • Lowered the water grates at the back of Canal.
  • Adjusted grenade clipping around bombsites.
  • Minor optimizations.

December 16, 2022

  • Fixed some spots where guns would fall through the world near canal
  • Fixed grenades falling through floor on A site fountain
  • Fixed surface properties on models to prevent bullet penetration
  • Adjusted grenade clips throughout map
  • Adjusted player clipping throughout map
  • Reduced size of trim at mid
  • Added collision to signs
  • Closed various pixel gaps
  • Minor optimizations

November 18, 2022

  • Anubis has been added to Active Duty Group.

September 27, 2022

  • Added nade clips on mid bridge to prevent nades getting stuck.
  • Fixed nade physics on stairs in sewer.
  • Fixed boost near canal.
  • Added collision to large stone blocks above canal.
  • Clipping and visual polish (Thanks Joaokaka1998!).

September 7, 2022

  • Added a hip cover on the plateau near B main.
  • Clipped the large stone cover on CT mid for smoother movement.
  • Added a scaffolding on A catwalk to prevent the boost through the window to T stair at the canal. (Thanks poseidonskiy rofls).
  • Allowed players to silently drop down from A long.
  • Fixed stones colliding with the tarp on A catwalk.
  • Removed stone at A sewer.
  • Aligned floating pillar on A with the floor.
  • Removed left-over clips on A main. (Thanks Hentie!).
  • Removed clips on the stairs that bounce off grenades (Thanks Guidetti & dr!zzle).
  • Clipping improvements (Thanks dr!zzle!).
  • Cleaned up clipping under the bridge (Thanks Fnugz for your sacrifice).

August 16, 2022

  • Re-added to game.

May 3, 2021

  • Removed from game.

February 17, 2021

  • Reskinned the signs and information boards
  • Fixed the wallbang through the trim on the mid building between double door and the CT house
  • Added some grenade clips to prevent weird grenade bouncing on A heaven

December 17, 2020

  • Widened A main entrance
  • Simplified A connector area
  • Got rid of the deep corner below the windows on A
  • Got rid of the wall near the pillar at Waterfalls A site and reduced some corners to hide in as a CT
  • Some other minor things 3kliksphillip will probably find out

March 31, 2020

  • Added to Scrimmage along with Chlorine.

April 10, 2020

  • Moved from Scrimmage to Competitive mode.
  • Fixed water reflection issues.
  • Fixed all reports regarding clipping and unintended boost spots.
  • Improved performance.

General

Scenario

Bomb Defusal

Game Modes

Competitive / Casual / Deathmatch

Active Duty

Yes

Released

Mar 31, 2020

Last Update

Feb 2, 2023

Terrorists

Elite Crew

Counter-Terrorists

GIGN

Location

Egypt

Creator(s)

Roald van der Scheur / jakuza / jd40 / Valve